namespace Table.DataModel
{
    public class TableHero
    {
        /// <summary>
        ///英雄id
        /// </summary>
        public int heroId;
        /// <summary>
        ///英雄名称
        /// </summary>
        public string heroName;
        /// <summary>
        ///英雄性别 0：男的 1：女的 2：人妖 3：无性别
        /// </summary>
        public int gender;
        /// <summary>
        ///角色传记介绍
        /// </summary>
        public string heroDesc;
        /// <summary>
        ///角色特点
        /// </summary>
        public string heroFeature;
        /// <summary>
        ///角色定位描述
        /// </summary>
        public string heroStyle;
        /// <summary>
        ///攻击目标描述
        /// </summary>
        public string heroAttackTarget;
        /// <summary>
        ///角色能力描述
        /// </summary>
        public string heroAbility;
        /// <summary>
        ///技能介绍
        /// </summary>
        public string skillsIntroduction;
        /// <summary>
        ///是否是英雄
        /// </summary>
        public int isHero;
        /// <summary>
        ///是否在图鉴中
        /// </summary>
        public int heroInManual;
        /// <summary>
        ///英雄类型
        /// </summary>
        public int heroType;
        /// <summary>
        ///远征技能 1-动物系   2-自然系 3-超人系   4-格斗系 5-剑道系   6-射击系 7-
        /// </summary>
        public string expedtionSkills;
        /// <summary>
        ///所属阵营Id
        /// </summary>
        public int heroGroupId;
        /// <summary>
        ///作为BOSS时的称号
        /// </summary>
        public string heroBossTitle;
        /// <summary>
        ///英雄初始星级
        /// </summary>
        public int defaultStar;
        /// <summary>
        ///英雄最高星级
        /// </summary>
        public int maxStar;
        /// <summary>
        ///英雄资质 1-R 2-SR 3-SSR
        /// </summary>
        public int quality;
        /// <summary>
        ///主模型Id
        /// </summary>
        public int modelId;
        /// <summary>
        ///2D立绘
        /// </summary>
        public string heroPaint;
        /// <summary>
        ///招募图片
        /// </summary>
        public string recruitPoint;
        /// <summary>
        ///对应碎片ItemId
        /// </summary>
        public int fragItemId;
        /// <summary>
        ///对应战魂ItemId
        /// </summary>
        public int soulItemId;
        /// <summary>
        ///战魂Item
        /// </summary>
        public int soulExchangeFragNum;
        /// <summary>
        ///碎片合成所需数量
        /// </summary>
        public int fragNeedNum;
        /// <summary>
        ///分解得到碎片数量
        /// </summary>
        public int diposeFragNum;
        /// <summary>
        ///攻击
        /// </summary>
        public double atk;
        /// <summary>
        ///防御
        /// </summary>
        public double def;
        /// <summary>
        ///血量
        /// </summary>
        public double hp;
        /// <summary>
        ///速度
        /// </summary>
        public double speed;
        /// <summary>
        ///暴击
        /// </summary>
        public double cri;
        /// <summary>
        ///抗暴
        /// </summary>
        public double anticri;
        /// <summary>
        ///命中
        /// </summary>
        public double hit;
        /// <summary>
        ///闪避
        /// </summary>
        public double dodge;
        /// <summary>
        ///二级属性初始值
        /// </summary>
        public string attributeBase;
        /// <summary>
        ///胜利语音
        /// </summary>
        public string winSound;
        /// <summary>
        ///出场语间
        /// </summary>
        public string enterSound;
        /// <summary>
        ///上阵时语音
        /// </summary>
        public string formationOnSound;
        /// <summary>
        ///普通语音
        /// </summary>
        public string normalSound;
        /// <summary>
        ///场景模型常驻特效限制星级
        /// </summary>
        public int ModelParticleStarLimit;
        /// <summary>
        ///英雄属性图 例如 (范围,辅助,控制,伤害,生存,爆发)
        /// </summary>
        public string heroGraph;
        /// <summary>
        ///英雄推荐位置
        /// </summary>
        public string heroPosition;
        /// <summary>
        ///声优
        /// </summary>
        public string heroActor;
        /// <summary>
        ///介绍技能
        /// </summary>
        public int introSkillId;
        /// <summary>
        ///额外分组
        /// </summary>
        public string extraHeroGroups;
    }
}
